This is the working studio of Ron Collins, a graphic artist, 3D modeler animator and writer. Ron has over 30 years of experience as a creative professional, working in the fields of advertising, graphic design, technical illustration, web and game development.
Now the focus is on stories and the written word.
There are several tall tales in the works and a small, but ever growing collection of short stories that contribute to the worlds envisioned in Rustedfables.
The stories below are part of a unique world and written in support of a series of upcoming projects. They contain background information about characters, places and events that are relevant to the stories overarching narrative, designed to enhance the telling of the main tale. How many times have you wanted to know more about the world a story takes place in, but had to wait for the definitive mythopoeia to be written after the fact by the author. The creative process generates hundreds of pages of imaginative short stories that are seldom ever used in the final product. Those ideas have their place in the telling of the tale, so thinking ahead, here are some of the those stories.
She wrote the adventures down in journals for posterity and to make sure the unvarnished truth would be told.
An entertainer, medicine show conman and an inventor with a passion for building curiously powered machines.
The lesser tales of an ancient warrior, who has battled across the world and now the frontier of the United States.
An anthropologist, exploring the Americas on behalf of the Smithsonian to further the accepted history of the world.
November 18, 2016
I added a gallery of product photos that I created for IronGrizzly Gun Leather. The images lend themselves to the old west concepts behind the stories. I also found an animated text slider widget from Creative Muse that allows timed displays of pull quotes from the stories.
November 7, 2016
I settled on a logo design that uses Rubens Regular as the base. I modified the letter forms and made them heavier. The logo has a slight gothic look, reminiscent of the Haunted Mansion logo with flourishes and a gear, linking it to elements of Victorian mechanizations. It also acts as the sites slogan.
October 3rd, 2016
The first version of the new Rustedfables website has been launched. No one knows it is here yet, so I am working on it for the most part live. I am testing widgets and menus. I found a great Photoshop Action from Profactions called Da Vinci that converts images into sketches.
September 3rd, 2016
I released all the IronGrizzly secondary domains and deleted the content from the main site, replacing it with a single notice page. It was hard putting the site down. I fought against shuttering it for over a year. Constantly coming up with new ways to make it more profitable and easier to produce the products.
Now I am going to be working on Rustedfables, converting from a freelance graphic design site to one that can be used to promote tall tales and short stories.
August 15th, 2016
After taking a few months off from making gun leather, I have decided to extend that time to pursue several other projects. The current website shopping cart has been turned off and the shop repurposed. I spent 10 years building high quality gun leather for the sport of cowboy shooting and reenactment. It was fun, but it is time to focus on other ideas. It was also becoming more and more difficult to compete against mass manufactured products at a third of the cost.
I wish I had a laser cutter and an electric leather sewing machine just like they did in the old west. No, wait.
September 14th, 2016
I looked at the CMS options available, briefly experimenting with WordPress and template designs. As I settled on the content that would be used on Rustedfables, I realized that a blogging platform would be overkill. That applied to Joomla and a couple others. I was now back to building it from scratch.
That is where Adobe Muse came in. I could focus on the design and let the app write the code. It may not be the ideal, or the most optimized code, but I didn’t want to spend all my time writing code to appease the coding gods. I wanted to write stories and create a site to showcase them.